

Hey guys, I just thought I'd add something here since we were actually the studio that produced Joe&Jack.
#ANIME STUDIO PRO 10 TARGET BONES HOW TO#
For example, the "styles" drop down menu keeps changing and I still have no idea how to simply change the colour of a stroke on a layer. I'm currently learning the drawing process in ASP and I'm loving some of it, hating other parts. I looked at the Humf you made on ASP on the other thread and it looked great! You're correct, I did read something about the feet sliding and the textures not moving with the character, but that thread is years old, like you said.
#ANIME STUDIO PRO 10 TARGET BONES SOFTWARE#
It is made on Celaction, but he told me he actually don't see any quality difference between you can get with other software as Anime Studio. Just this week someone from LA wrote me looking for animators for a series they are making. But current AS version already solved that with target bones, plus a huge amount of improvements on rigging and animation: Looking it in perspective, I think they were right about CelAction had better bone locking than AS. I remember this discussion where people from CelAction appeared to talk about the advantages of their software. Actually, most of their fancy rotating characters have no stroke, so maybe they are not as easy to control as they are in Anime Studio. Selgin wrote:It's hard to find "real" information about CelAction, but from what I have seen, it doesn't do anything AS can't. I know I'm not their target customer base so maybe they think I'm not worth a trial version? But if ASP does all it does, I won't feel held back. Humf seems to have pretty consistent line weights, a hand-drawn quality to the characters but the animation is definitely cut-out.Ĭould any of those have been produced in ASP? I can't get anyone from CelAction to send me a demo.

In Ben & Holly, on the other hand, everything looks like it was made in Illustrator. This probably accounts for why the characters in "Mama Mirabelle's Home Movies" have lines that look hand-drawn. But when I looked at the how CA2D works, it didn't seem that different from ASP, except that you can't really draw in CA2D. Is there anything at all that CelAction2D can do that Anime Studio Pro can't? Some of my daughter's favourite shows are made on Celaction2D. And I want to hear from others if they think Anime Studio Pro can animate in the same manner. I'm an independent animator and I actually started using Anime Studio Pro 10 because I wanted something that could do what CelAction2D could do.
